Well, if the princess commands it, I guess the guy has gotta get his act together. A very valued warrior, that the team definitely needs.
( plus, Dustin would never let it die, if Princess Victoria started trying to boost up Martin (not after Marty McFly, not at ALL) the Warrior's confidence. Steve does not need Robin and a fourteen year old joining their efforts to convince him he still has a shot with Nancy. )
Why don't they take a vote? Why does it take a two hour discussion to decide on anything? Is that normal? We could get more done if they didn't bicker so much. I want to let them figure it out but I also want something to goddamn happen already.
( Steve has notice his Stern Dad Voice can be effective in getting the Party to just decide on something. but somehow it feels a little bad to break out his serious tone on a game that doesn't have any stakes to it. )
Oh. Okay. Got it. Have to use my natural charm when convincing my teammates. I can handle that, no problem.
( remember his ( snap snap snap baddaboom ) charm? apparently it counts for D&D too, Nancy. )
Completely. Abilities are important, if you don't want to die. He's at least good on that front. He hits things pretty good. I'll figure out something else he can do eventually.
Exactly! And when in doubt, just remember that the Princess is always right.
[ is there some part of her that fully believes that? ..yes, actually, okay? it's not something she's proud of, or even all that actively aware of, but there really is a tiny part of her that has so much faith in her intuition and judgement of things, it actually goes a little berserk when someone would think to question or doubt her. but she's not really like that, once you toss in the rest of the inner-workings of her brain. and the only hint that it even exists is a very specific type of way her brow crinkles, for just a split second.
but with something like this, like... if they weren't talking about their characters, and definitely if they weren't texting about it, she'd be all stubborn insistence about it, after a certain point. so. probably good that they're texting.
anyway, his frustration over how the party handles the obstacles that get in the way in their adventure is amusing, but also really damn relatable. ]
Tell me about it. Unfortunately it does seem pretty common, judging by the fact that Hellfire used to run late more often than not. Which was always so much fun on the nights when I agreed to pick the boys up after.
Your character could always step up and take lead if you wanted him to, you know. He's a party member just the same as anybody else. Point out the priorities, get them to focus. You've already done it a couple times, why not just stick to it?
[ embrace the dad voice, harrington. it works. not that nancy has any personal stake in whether or not steve uses said dad voice. she doesn't have any kind of opinions on it, and it certainly doesn't do anything for her or anything. ]
Or you could always skip the bullshit and roll for Initiative so you can jump right into the fight. They can't waste time bickering if the fight starts without them. You know I'd have your back.
The princess is always right, huh? I'll remember that. ( because that would not raise any alarms, if his warrior just did whatever Nancy suggested. Steve has already shown his Nancy Wheeler apologist side publicly, people expect it now. ) Besides, if somebody like that believes that much in you, kinda hard to argue there's nothing there.
( that's not too real and on the nose and only relates to D&D characters. absolutely. )
You think? ( Steve doesn't want to impose on how the kids have fun, because they get to have fun so rarely and seeing them be normal kids is probably worth being annoyed for two hours by their indecisiveness. but they also like making progress in a session, so... maybe it wouldn't hurt to give them a gentle nudge.
a stern, guiding, and slightly demanding gentle nudge. )
I'll give it a try. Saying "screw it" and hitting something is sort of a warrior thing to do anyway.
[ she really needs to stop saying that, she's pretty sure, although it's not like her "but really" tone can be heard through text. ( even though she's pretty sure she knows exactly what that "huh?" sounded like, which makes her read back what she said, and- ah. mhm. good. this is fine. ) but maybe her "exactly" is just a very confident "exactly". she's glad he sees it her way, obviously, and she's definitely only talking about their d&d characters. ]
Yes! I do, I really do. Because
This might take me a minute, hang on.
[ it does, in fact, take about a minute before her next message comes through. somebody take texting away from nancy, she doesn't know how to do it right. ]
I was pretty reluctant to actually play at first, even though I'd already helped out a few times at that point, because it took me a while to.. get over it, I guess? First it was that it felt a little ridiculous, because it is a little ridiculous.
But then it was because I convinced myself that oh, they're going to be so weird because my character is new and theirs have been in the same party together for years, so they're not even going to listen to what I say, and I'm a princess, so if I try to come up with a plan, Mike is just going to get annoyed and tell me I'm trying to boss them around, and the list went on and on. But anyway, once I stopped worry about it so much and played along, they were all just really excited to have a new character in their story. I wasn't Mike's bossy big sister, I was a princess and a mage who wanted to join their party because I was looking for adventure, which meant that I not only had a few useful royal connections, but also a whole set of new spells they didn't have access to before.
I guess what I'm trying to say is... It's a whole different world for them, where there's no Hawkins or any of the insanity that comes with it, and their characters are their way of getting to be a part of that world. That's always been the reason why they play. So as long as you're in that world with them? You can do anything, whatever you want, and it doesn't matter if their characters love it or hate it, the boys are going to be completely hyped up and laughing about it as soon as the session is over.
no subject
Date: 2022-09-05 08:32 pm (UTC)( plus, Dustin would never let it die, if Princess Victoria started trying to boost up Martin (not after Marty McFly, not at ALL) the Warrior's confidence. Steve does not need Robin and a fourteen year old joining their efforts to convince him he still has a shot with Nancy. )
Why don't they take a vote? Why does it take a two hour discussion to decide on anything? Is that normal?
We could get more done if they didn't bicker so much.
I want to let them figure it out but I also want something to goddamn happen already.
( Steve has notice his Stern Dad Voice can be effective in getting the Party to just decide on something. but somehow it feels a little bad to break out his serious tone on a game that doesn't have any stakes to it. )
Oh. Okay. Got it. Have to use my natural charm when convincing my teammates. I can handle that, no problem.
( remember his ( snap snap snap baddaboom ) charm? apparently it counts for D&D too, Nancy. )
Completely. Abilities are important, if you don't want to die.
He's at least good on that front. He hits things pretty good. I'll figure out something else he can do eventually.
no subject
Date: 2022-09-05 09:33 pm (UTC)[ is there some part of her that fully believes that? ..yes, actually, okay? it's not something she's proud of, or even all that actively aware of, but there really is a tiny part of her that has so much faith in her intuition and judgement of things, it actually goes a little berserk when someone would think to question or doubt her. but she's not really like that, once you toss in the rest of the inner-workings of her brain. and the only hint that it even exists is a very specific type of way her brow crinkles, for just a split second.
but with something like this, like... if they weren't talking about their characters, and definitely if they weren't texting about it, she'd be all stubborn insistence about it, after a certain point. so. probably good that they're texting.
anyway, his frustration over how the party handles the obstacles that get in the way in their adventure is amusing, but also really damn relatable. ]
Tell me about it.
Unfortunately it does seem pretty common, judging by the fact that Hellfire used to run late more often than not. Which was always so much fun on the nights when I agreed to pick the boys up after.
Your character could always step up and take lead if you wanted him to, you know. He's a party member just the same as anybody else. Point out the priorities, get them to focus. You've already done it a couple times, why not just stick to it?
[ embrace the dad voice, harrington. it works. not that nancy has any personal stake in whether or not steve uses said dad voice. she doesn't have any kind of opinions on it, and it certainly doesn't do anything for her or anything. ]
Or you could always skip the bullshit and roll for Initiative so you can jump right into the fight. They can't waste time bickering if the fight starts without them.
You know I'd have your back.
no subject
Date: 2022-09-06 12:01 am (UTC)( that's not too real and on the nose and only relates to D&D characters. absolutely. )
You think? ( Steve doesn't want to impose on how the kids have fun, because they get to have fun so rarely and seeing them be normal kids is probably worth being annoyed for two hours by their indecisiveness. but they also like making progress in a session, so... maybe it wouldn't hurt to give them a gentle nudge.
a stern, guiding, and slightly demanding gentle nudge. )
I'll give it a try.
Saying "screw it" and hitting something is sort of a warrior thing to do anyway.
no subject
Date: 2022-09-06 04:09 am (UTC)[ she really needs to stop saying that, she's pretty sure, although it's not like her "but really" tone can be heard through text. ( even though she's pretty sure she knows exactly what that "huh?" sounded like, which makes her read back what she said, and- ah. mhm. good. this is fine. ) but maybe her "exactly" is just a very confident "exactly". she's glad he sees it her way, obviously, and she's definitely only talking about their d&d characters. ]
Yes! I do, I really do. Because
This might take me a minute, hang on.
[ it does, in fact, take about a minute before her next message comes through. somebody take texting away from nancy, she doesn't know how to do it right. ]
I was pretty reluctant to actually play at first, even though I'd already helped out a few times at that point, because it took me a while to.. get over it, I guess? First it was that it felt a little ridiculous, because it is a little ridiculous.
But then it was because I convinced myself that oh, they're going to be so weird because my character is new and theirs have been in the same party together for years, so they're not even going to listen to what I say, and I'm a princess, so if I try to come up with a plan, Mike is just going to get annoyed and tell me I'm trying to boss them around, and the list went on and on.
But anyway, once I stopped worry about it so much and played along, they were all just really excited to have a new character in their story. I wasn't Mike's bossy big sister, I was a princess and a mage who wanted to join their party because I was looking for adventure, which meant that I not only had a few useful royal connections, but also a whole set of new spells they didn't have access to before.
I guess what I'm trying to say is... It's a whole different world for them, where there's no Hawkins or any of the insanity that comes with it, and their characters are their way of getting to be a part of that world. That's always been the reason why they play. So as long as you're in that world with them? You can do anything, whatever you want, and it doesn't matter if their characters love it or hate it, the boys are going to be completely hyped up and laughing about it as soon as the session is over.
So... go for it. Definiely.