The princess is always right, huh? I'll remember that. ( because that would not raise any alarms, if his warrior just did whatever Nancy suggested. Steve has already shown his Nancy Wheeler apologist side publicly, people expect it now. ) Besides, if somebody like that believes that much in you, kinda hard to argue there's nothing there.
( that's not too real and on the nose and only relates to D&D characters. absolutely. )
You think? ( Steve doesn't want to impose on how the kids have fun, because they get to have fun so rarely and seeing them be normal kids is probably worth being annoyed for two hours by their indecisiveness. but they also like making progress in a session, so... maybe it wouldn't hurt to give them a gentle nudge.
a stern, guiding, and slightly demanding gentle nudge. )
I'll give it a try. Saying "screw it" and hitting something is sort of a warrior thing to do anyway.
[ she really needs to stop saying that, she's pretty sure, although it's not like her "but really" tone can be heard through text. ( even though she's pretty sure she knows exactly what that "huh?" sounded like, which makes her read back what she said, and- ah. mhm. good. this is fine. ) but maybe her "exactly" is just a very confident "exactly". she's glad he sees it her way, obviously, and she's definitely only talking about their d&d characters. ]
Yes! I do, I really do. Because
This might take me a minute, hang on.
[ it does, in fact, take about a minute before her next message comes through. somebody take texting away from nancy, she doesn't know how to do it right. ]
I was pretty reluctant to actually play at first, even though I'd already helped out a few times at that point, because it took me a while to.. get over it, I guess? First it was that it felt a little ridiculous, because it is a little ridiculous.
But then it was because I convinced myself that oh, they're going to be so weird because my character is new and theirs have been in the same party together for years, so they're not even going to listen to what I say, and I'm a princess, so if I try to come up with a plan, Mike is just going to get annoyed and tell me I'm trying to boss them around, and the list went on and on. But anyway, once I stopped worry about it so much and played along, they were all just really excited to have a new character in their story. I wasn't Mike's bossy big sister, I was a princess and a mage who wanted to join their party because I was looking for adventure, which meant that I not only had a few useful royal connections, but also a whole set of new spells they didn't have access to before.
I guess what I'm trying to say is... It's a whole different world for them, where there's no Hawkins or any of the insanity that comes with it, and their characters are their way of getting to be a part of that world. That's always been the reason why they play. So as long as you're in that world with them? You can do anything, whatever you want, and it doesn't matter if their characters love it or hate it, the boys are going to be completely hyped up and laughing about it as soon as the session is over.
no subject
Date: 2022-09-06 12:01 am (UTC)( that's not too real and on the nose and only relates to D&D characters. absolutely. )
You think? ( Steve doesn't want to impose on how the kids have fun, because they get to have fun so rarely and seeing them be normal kids is probably worth being annoyed for two hours by their indecisiveness. but they also like making progress in a session, so... maybe it wouldn't hurt to give them a gentle nudge.
a stern, guiding, and slightly demanding gentle nudge. )
I'll give it a try.
Saying "screw it" and hitting something is sort of a warrior thing to do anyway.
no subject
Date: 2022-09-06 04:09 am (UTC)[ she really needs to stop saying that, she's pretty sure, although it's not like her "but really" tone can be heard through text. ( even though she's pretty sure she knows exactly what that "huh?" sounded like, which makes her read back what she said, and- ah. mhm. good. this is fine. ) but maybe her "exactly" is just a very confident "exactly". she's glad he sees it her way, obviously, and she's definitely only talking about their d&d characters. ]
Yes! I do, I really do. Because
This might take me a minute, hang on.
[ it does, in fact, take about a minute before her next message comes through. somebody take texting away from nancy, she doesn't know how to do it right. ]
I was pretty reluctant to actually play at first, even though I'd already helped out a few times at that point, because it took me a while to.. get over it, I guess? First it was that it felt a little ridiculous, because it is a little ridiculous.
But then it was because I convinced myself that oh, they're going to be so weird because my character is new and theirs have been in the same party together for years, so they're not even going to listen to what I say, and I'm a princess, so if I try to come up with a plan, Mike is just going to get annoyed and tell me I'm trying to boss them around, and the list went on and on.
But anyway, once I stopped worry about it so much and played along, they were all just really excited to have a new character in their story. I wasn't Mike's bossy big sister, I was a princess and a mage who wanted to join their party because I was looking for adventure, which meant that I not only had a few useful royal connections, but also a whole set of new spells they didn't have access to before.
I guess what I'm trying to say is... It's a whole different world for them, where there's no Hawkins or any of the insanity that comes with it, and their characters are their way of getting to be a part of that world. That's always been the reason why they play. So as long as you're in that world with them? You can do anything, whatever you want, and it doesn't matter if their characters love it or hate it, the boys are going to be completely hyped up and laughing about it as soon as the session is over.
So... go for it. Definiely.